About Us

Our Vision

We're a group of talented, like-minded individuals who wish to
re-capture that sense of wonder and excitement first experienced by gamers as young children during the 1980s and 1990s. Our passion is to revive the magic and complexity that was found in the timeless classics — while infusing them with modern technologies and innovative gameplay mechanics.

Our Team

Michael Huynh

Michael Huynh

LEAD DEVELOPER

Michael has worked as a Video Game Programmer for 4 years. In the past he has programmed and designed course manuals for various Tower Defence games for the Android marketplace. He is knowledgeable in the languages of Unity, Visual Basic, C#, C++ and Java.

Nathan Dworzak

Nathan Dworzak

LEAD DESIGNER

As a child growing up in the 90s, Nathan experienced the golden age of gaming first hand. Video games were always a big deal, but so was performing and composing music. Nathan began playing the piano at the young age of four, and pursued his musical education to the university level.

Parker Martin

Parker Martin

CREATIVE DIRECTOR

Parker has worked as a professional graphic designer for ad agencies and the telecommunications industry. He has worked on UI and UX design for a number of different mobile applications for both iOS and android marketplaces. He completed his B.A. at McMaster University for Theatre & Film and Multimedia.

Pawel Konobitsov

Pawel Konobitsov

PROGRAMMER

Pawel Konobitsov is originally from Kyrgyzstan. He studied Mathematics and Computer Science at University of Waterloo. His favourite games are Chrono Trigger and Arcanum of Steamworks and Magick Obscura

Jacob Downing

Jacob Downing

PROGRAMMER

Jacob Downing grew up in Mississauga. He went to school for Software and Game Design at McMaster University. He is a board game enthusiast, and a huge fan of Firefly.

Anna-Maria Klimkovic

Anna Klimkovic

LEAD ARTIST

Anna programmed her first game in middle school and ever since, she’s been consistently creating games. After many career changes, she decided to stick with creating art assets for games, which is also what she does for Dragon of Legends.

Roger Roopnaraine

Roger Roopnaraine

ENVIRONMENT ARTIST

Nostalgic to the golden age of gaming with a special place in his heart for JRPGs, but new to the world of designing them. Roger is a jack-of-all-trades when it comes to design: whether it be the 6 years spent as a graphic designer, to urban planner, and recently pixel artist for Thrive Games. At his core he believes indie games foster and preserve the spirit of gaming to which he believes is best summed up by the Beatles song “With A Little Help from My Friends”

Peter Keenan

Peter Keenan

CHARACTER ARTIST

Peter is a pixel artist and body piercer living in Ireland. He has a diploma in Animation and Multimedia, and while he’s always been a hobbyist he only recently found the time to turn art into something more serious. He is definitely a dog person.

Lewis Lipton

Lewis Lepton

SOUND DESIGNER

Lewis Lepton is a composer, sound designer & coder. He has worked in TV & Radio for the last 10 years on countless campaigns. For the past 6 years has been coding for public & private sectors. From the sweeping wench to the dying spiders, Lewis has been hard at work creating our soundscape.